100 Person Mega-Battles – Former Activision, Disney and Lucas Films Coders Unveil NFT-Powered Video Game
Developers from the Metalcore Foundation and Studio 369 unveiled a mechanized combat video game powered by non-fungible tokens (NFTs) during the non-fungible token (NFT) conference NFT.NYC, which was held in New York City. They have previously worked on projects for Activision, Disney, Lucas Films and Midway, as well as for the Mechwarrior, Mortal Kombat, and Gears of War franchises, among others.
Metalcore is a new multiplayer mechanized combat video game developed by Studio 369 and supported by an organization called the Metalcore Foundation. Metalcore is a blockchain-powered video game developed by a game development team behind an organization called the Metalcore Foundation. The game is being developed using the Unreal Engine 4, and it will be a first-person shooter set in an open environment.
According to the Metalcore team’s statement, “players will be able to participate in 100-person PvP mega-engagements as well as cooperative PvE conflicts on a smaller scale and faction-based, open-world battles.” The game is being created by a team with previous experience working for well-known companies such as Lucas Films, Midway, Activision, and Disney Interactive Studios. As part of the team, award-winning concept artist Stephan Martiniere will be contributing his talents. Art by Martiniere has appeared in games such as Gods of War, Magic the Gathering, Fallout, and The Elder Scrolls: Oblivion, among others.
The new mechanized combat video game powered by NFT will be distinct from standard free-to-play gaming environments in many ways. In its release, Metalcore describes how it “combines the engagement of conventional gaming with the burgeoning blockchain economy.”
“In contrast to standard free-to-play games, in which players purchase digital things that have no intrinsic worth, Metalcore establishes a strong core economy and puts ownership in the hands of the players. Metalcore will host a private Alpha for chosen players on PC in spring 2022, with its first NFTs going on sale in January 2022.” Metalcore will host a private Alpha for selected players on PC in spring 2022.
According to the creators, everything in the Metalcore universe will be valuable, including vehicles, land, pilots, and blueprints. Furthermore, Metalcore will combine Play-2-Earn (P2E) and Win-2-Earn (W2E) methods into its game play and development process.
According to the Metalcore team’s statement, “Metalcore gamers will be able to gather unique weaponry, cosmetic meshes, and skins that may be used in combat and exchanged as NFTs in a public marketplace.”
“Players will become landowners as a result of completing tasks and receiving prizes, allowing them to mine resources and create tax income. It is them who will construct massive combat vehicles, hire pilots, and lead guilds into bloody territorial battles.”
The combination of blockchain-powered games with non-fungible tokens (NFTs) has been more popular in recent years, with the game Axie Infinity achieving notable popularity in 2021 as an example. To far, the blockchain video game Axie Infinity, created by Sky Mavis, has generated $2.86 billion in total non-financial-transaction (NFT) purchases among almost one million (963,380) traders throughout the globe.
It has even been utilised in games like as the 2021 MC Chess Tour, in which Magnus Carlsen won the world’s first chess NFT trophy, which was won by Magnus Carlsen. Game finance (gamefi), like decentralised finance (defi), intends to bring together the experiences of online gaming with financial rewards or incentives in a seamless manner.
In addition, the Metalcore team released a debut teaser on YouTube, which provides a sneak peek at what players may anticipate from the game. According to data from a research provided by Dappradar.com in the third quarter of 2021, blockchain gaming has seen a significant increase in demand in recent months.